Rip and tear. The 2016 reboot that brought Doom back with glory kills, a heavy-metal soundtrack and no time for talk.
Images: © Bethesda Softworks LLC, a ZeniMax Media company · Steam store | id Software; Bethesda Softworks, LLC · Public domain · Wikimedia Commons
About
Doom (2016) brought the series roaring back. The Doom Slayer wakes on a UAC facility on Mars that has opened a portal to Hell, and makes it very clear he isn’t interested in the company’s excuses.
It’s fast and aggressive by design: stagger a demon, finish it with a brutal glory kill for health, and never stop moving. Mick Gordon’s crushing soundtrack and the SnapMap level editor helped make it one of the great comebacks in games.
- Genre
- First-person shooter
- Developer
- id Software
- Publisher
- Bethesda Softworks
Trophies & achievements
Walkthroughs
Reviews
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Releases
| Platform | Release date | Region | Edition | Media | Port credits |
|---|---|---|---|---|---|
| PlayStation 4 | May 13, 2016 | — | Physical (Bethesda Softworks) Digital (PlayStation Store) |
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| Microsoft Windows | May 13, 2016 | — | Physical (Bethesda Softworks) Digital (GOG) |
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| Xbox One | May 13, 2016 | — | Physical (Bethesda Softworks) Digital (Microsoft Store) |
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| Nintendo Switch | November 10, 2017 | WW | Physical (Bethesda Softworks) Digital (Nintendo eShop) |
Developer: Panic Button
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| Google Stadia | August 19, 2020 | WW | Digital (Stadia) |
Related games
Elsewhere
Being verified: Vigapedia has one source for this value so far, or its sources disagree. Every fact is checked against a second source; research is on it.

