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A castle split in two, a whip of memory, and a friend gone missing. Konami's Game Boy Advance search for Juste Belmont.

About

Castlevania: Harmony of Dissonance is a Metroidvania developed and published by Konami, released for the Game Boy Advance on June 6, 2002. It follows Juste Belmont, heir to the Belmont line, as he hunts through a castle that seems to exist as two overlapping worlds, searching for his vanished friend Maxim and for the relics that will open the way onward.

Harmony of Dissonance is remembered for its twin-castle structure, the spell books and sub-weapons that turn Juste’s whip into elemental attacks, and a brighter, more colourful look than its handheld predecessor. It is a mainline entry in the Castlevania series, and one of the trilogy of Castlevania games released on the Game Boy Advance.

Genre
Metroidvania
Developer
Konami
Publisher
Konami

Reviews

Metacritic

87/100

Critic score

Metacritic (opens in a new tab)

IGN

9.2/10

Craig Harris · September 16, 2002

IGN (opens in a new tab)

Each score is shown on its own scale and links to its source. Vigapedia never averages scores.

Releases

Platform Release date Region Edition Media
Game Boy Advance June 6, 2002 JP —
Game Boy Advance September 16, 2002 NA
Physical (Konami) (Being verified: one source so far)
Game Boy Advance October 11, 2002 EU —

Being verified: Vigapedia has one source for this value so far, or its sources disagree. Every fact is checked against a second source; research is on it.